![]() ![]() As a result, snipers will shoot noticeably slower now. Besides that, weapon cooldown has increased from 3.5 to 3.75/3.825 seconds. Snipers now require spotters to be effective at taking out targets. While the above-mentioned units have enjoyed a plethora of enhancements, the same cannot be said for snipers. This means that the enemy infantry unit that’s been fired at by the HMG will require a few seconds more before they can fight effectively again. Moreover, suppression recovery now takes three seconds longer. For one, this unit now moves slightly faster because of the increase in its horizontal traverse speed from 35 to 50. That’s why the company also buffed certain aspects of the HMG. ![]() On top of that, the time it takes for these units to aim at enemies is reduced drastically from 0.5 to just 0.125 seconds.Īdditionally, Relic Entertainment wants to emphasize the HMG’s (mobile heavy machine gun) role as an anti-infantry unit. 303, earned its reputation for unparalleled reliability on the battlefields of WWI. Their long-range accuracy, for example, is increased by 7%. Vickers Heavy Machine Gun Team CoH2 (Company of Heroes 2) Home British Forces Vickers Heavy Machine Gun Team Vickers Heavy Machine Gun Team Facebook VK Twitter Telegram Reddit The Vickers Heavy Machine Gun Caliber. Mobile anti-tank guns in Company of Heroes 3 got improved across the board to make them more reliable, especially during heated battles. Update 1.1.4 brought massive improvements to certain units, including mobile anti-tank guns and the HMG team. ![]() Relic Entertainment just deployed the first major balancing patch for Company of Heroes 3, now available on Steam. ![]()
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